Difference between revisions of "Holes"

A fragment of the Garden of Remembering

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* [[/Session 03|03: Sarathi pushes everyone over the edge]]
* [[/Session 03|03: Sarathi pushes everyone over the edge]]
* [[/Session 04|04: Escape from Sarathi]]
* [[/Session 04|04: Escape from Sarathi]]
* [[/Session 05]]
* [[/Session 05|05: Cerris village and porridge]]
* [[/Session 06]]
* [[/Session 06]]
* [[/Session 07]]
* [[/Session 07]]

Revision as of 07:27, 28 September 2014

D&D campaign set in Arikdirin Vak and Arling Tor. Concerns the appearance and proliferation of holes opening up between universes for unknown reasons, and some sort of grand quest in the midst of this to possibly resolve the situation, or at least not go insane after dealing with an overabundance of idiots getting in the way at every possible opportunity.

Session dates may or may not be salvaged from skype logs at some point; roll20, for unknown reasons, does not record timestamps in the chat logs.

Characters

Players:

  • The Gravedigger: Very large individual. Digs graves. Obsessively.
  • Radek J. Fulvius: A mad engineer. Very, very smart. And cranky. And engineery.
  • Rhu: Token idiot religious zealot.
  • Greibel: Stoner druid. Nuff said.
  • Aziraphale: Uptight paladin of order who went mad and fell in a hole and became a god.
  • Amadi: Insane bard who will just as soon give you snacks as scream at you.

Sessions

Other