Difference between revisions of "User:Apheori/Celdrin"
A fragment of the Garden of Remembering
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== Badger guy (162761-1) == | == Badger guy (162761-1) == | ||
<pre> | <pre> | ||
Barbarian 2 (N) ( | Barbarian 2 (N) (6 exp) (6/8 prestige) | ||
Allegiances: Norgerber, The Exchange | Allegiances: Norgerber, The Exchange | ||
Line 75: | Line 75: | ||
Masterwork elven curved blade | Masterwork elven curved blade | ||
Shortbow | Shortbow | ||
arrows (piercing) | arrows (piercing) x36 | ||
arrows (blunt) x36 | arrows (blunt) x36 | ||
silk rope (50ft) | silk rope (50ft) | ||
heatstone | heatstone | ||
alchemist's fire | alchemist's fire x5 | ||
tangleburn bag x2 | |||
wand of cure light wounds x45 | wand of cure light wounds x45 | ||
wayfinder | wayfinder | ||
large stick | large stick | ||
small rock | |||
twine (5ft) | |||
badger | badger | ||
1623g | |||
</pre> | </pre> | ||
Revision as of 23:04, 20 February 2015
Badger guy (162761-1)
Barbarian 2 (N) (6 exp) (6/8 prestige) Allegiances: Norgerber, The Exchange Elf, size Medium Speed 40 ft. / 8 sq. (swim ?) (climb ?) 21 HP Initiative +5 Ability Scores Str 13 (+1) Dex 17 (+3) Con 12 (+1) Int 16 (+3) Wis 10 Cha 10 Defenses AC 16 (touch 13, flat-footed 13) Fort +4 Ref +3 Will 0 Attacks (BAB +2) (CMB 3) (CMD 16) Blade (+6 vs AC; critical 18-20 x 2) (1d10+1 slashing) Shortbow (range 60) (+5 vs AC) (1d6 + 1 piercing or blunt) Skills Acrobatics* 8 (3 + 2 + 3) (dex) Appraise 3 (3) (int) Bluff 0 (0) (cha) Climb* 1 (1) (str) Diplomacy 0 (0) (cha) Disguise 0 (0) (cha) Escape artist 3 (3) (dex) Fly 3 (3) (dex) Handle animal* 5 (0 + 2 + 3) (cha) Heal 0 (0) (wis) Intimidate* 0 (0) (cha) Knowledge (arcana) 4 (3 + 1 ) (int) Knowledge (engineering)* 10 (3 + 2 + 5) (int) Knowledge (nature)* 8 (3 + 2 + 3) (int) Linguistics 4 (3 + 1) (int) Perception* 7 (0 + 2 + 5) (wis) Ride 3 (3) (dex) Sense motive 0 (0) (wis) Stealth 3 (3) (dex) Survival* 5 (0 + 2 +3) (wis) Swim* 1 (1) (str) Special Abilities Low-light vision (elf) Elven immunities (sleep, +2 bonus against enchanting) Keen senses (+2 to perception) Weapon familiarity (elf) Feats etc Secret knowledge (+5 to engineering) Improved initiative (+2) Languages Common Elven Celestial Gnome Sylvan Infernal Equipment Masterwork studded leather armour (ac 13) Masterwork elven curved blade Shortbow arrows (piercing) x36 arrows (blunt) x36 silk rope (50ft) heatstone alchemist's fire x5 tangleburn bag x2 wand of cure light wounds x45 wayfinder large stick small rock twine (5ft) badger 1623g
Badger
Size Small Speed 30 ft. (burrow 10 ft.) (climb 10 ft.) 20 HP (3 hd) Ability Scores Str 10 Dex 17 (+3) Con 15 (+2) Int 2 Wis 12 (+1) Cha 10 Defenses AC 16 Fort +5 Ref +6 Will +1 Attacks (BAB +2) bite (1d4) 2 claws (1d3) rage (as a barbarian, 6 rounds per day) +4 STR, CON, HP -2 AC +1 Will Special Qualities low-light vision scent (track/detect opponents, 30ft) Tricks (7) Attack all Flank (threaten/flank) Down (stop attacking) Track (scent; survival) Bury Fetch Skills (3) Acrobatics* 8 (3 + 2 + 3) Climb* 0 (0) Escape Artist 3 (3) Fly* 3 (3) Intimidate 0 (0) Perception* 1 (1) Stealth* 3 (3) Survival 2 (1 + 1) Swim* 0 (0) Feats (2) Toughness (+3 hp, +1 for each hd above 3) Dodge (+1 dodge bonus to AC) +4 circumstance bonus to all handle animal checks for this badger (DC 10 means in normal circumstances tricks cannot fail)