Difference between revisions of "Spell:Ray of Enfeeblement"

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At the end of each of the target's turns, it can make a Constitution saving throw against the spell. On a success, the spell ends.
At the end of each of the target's turns, it can make a Constitution saving throw against the spell. On a success, the spell ends.
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Latest revision as of 23:16, 2 February 2015

Ray of Enfeeblement

Necromancy, level 2

  • Casting time: 1 action
  • Range: 60 feet
  • Components: Verbal, Somatic
  • Duration: Concentration, up to 1 minute


A black beam of enervating energy springs from your finger toward a creature within range. Make a ranged spell attack against the target. On a hit, the target deals only half damage with weapon attacks that use Strength until the spell ends.

At the end of each of the target's turns, it can make a Constitution saving throw against the spell. On a success, the spell ends.