Difference between revisions of "Spell:Blindness/Deafness"

A fragment of the Garden of Remembering

m (Merge in spell classes)
 
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You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.
You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.
|higher levels=When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
|higher levels=When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
}}
{{spell classes
|bard =1
|bard =1
|cleric =1
|cleric =1

Latest revision as of 23:10, 2 February 2015

Blindness/Deafness

Necromancy, level 2

  • Casting time: 1 action
  • Range: 30 feet
  • Components: Verbal
  • Duration: 1 minute


You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.