Difference between revisions of "Spell:Ray of Sickness"
A fragment of the Garden of Remembering
(Spell) |
m (Merge in spell classes) |
||
Line 14: | Line 14: | ||
A ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn. | A ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn. | ||
|higher levels=When you cast this spell using a spell slot of 2nd level or higher, the damage in creases by 1d8 for each slot level above 1st. | |higher levels=When you cast this spell using a spell slot of 2nd level or higher, the damage in creases by 1d8 for each slot level above 1st. | ||
|bard = | |bard = | ||
|cleric = | |cleric = |
Latest revision as of 23:16, 2 February 2015
Ray of Sickness
Necromancy, level 1
- Casting time: 1 action
- Range: 60 feet
- Components: Verbal, Somatic
- Duration: Instantaneous
A ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage in creases by 1d8 for each slot level above 1st.