Difference between revisions of "Spell:Lightning Arrow"
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The piece of am munition or weapon then returns to its normal form. | The piece of am munition or weapon then returns to its normal form. | ||
|higher levels=When you cast this spell using a spell slot of 4th level or higher, the damage for both effects of the spell increases by 1d8 for each slot level above 3rd. | |higher levels=When you cast this spell using a spell slot of 4th level or higher, the damage for both effects of the spell increases by 1d8 for each slot level above 3rd. | ||
|bard = | |bard = | ||
|cleric = | |cleric = |
Latest revision as of 23:15, 2 February 2015
Lightning Arrow
Transmutation, level 3
- Casting time: 1 bonus action
- Range: Self
- Components: Verbal, Somatic
- Duration: Concentration, up to 1 minute
The next time you make a ranged weapon attack during the spell's duration, the weapon's ammunition, or the weapon itself if it's a thrown weapon, transforms into a bolt of lightning. Make the attack roll as normal. The target takes 4d8 lightning damage on a hit, or half as much damage on a miss, instead of the weapon's normal dam age.
Whether you hit or miss, each creature within 10 feet of the target must make a Dexterity saving throw. Each of these creatures takes 2d8 lightning damage on a failed save, or half as much damage on a successful one.
The piece of am munition or weapon then returns to its normal form.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage for both effects of the spell increases by 1d8 for each slot level above 3rd.