Difference between revisions of "Spell:Evard's Black Tentacles"
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A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself. | A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself. | ||
|higher levels= | |higher levels= | ||
|bard = | |bard = | ||
|cleric = | |cleric = |
Latest revision as of 23:13, 2 February 2015
Evard's Black Tentacles
Conjuration, level 4
- Casting time: 1 action
- Range: 90 feet
- Components: Verbal, Somatic, Material (a piece of tentacle from a giant octopus or a giant squid)
- Duration: Concentration, up to 1 minute
Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain.
When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage.
A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.