Difference between revisions of "Spell:Hellish Rebuke"
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You point your finger, and the creature that damaged you is momentarily surrounded by hellish flames. The creature must make a Dexterity saving throw. It takes 2d10 fire damage on a failed save, or half as much damage on a successful one. | You point your finger, and the creature that damaged you is momentarily surrounded by hellish flames. The creature must make a Dexterity saving throw. It takes 2d10 fire damage on a failed save, or half as much damage on a successful one. | ||
|higher levels=When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st. | |||
|bard = | |bard = | ||
|cleric = | |cleric = |
Latest revision as of 23:14, 2 February 2015
Hellish Rebuke
Evocation, level 1
- Casting time: 1 reaction, which you take in response to being damaged by a creature within 60 feet of you that you can see
- Range: 60 feet
- Components: Verbal, Somatic
- Duration: Instantaneous
You point your finger, and the creature that damaged you is momentarily surrounded by hellish flames. The creature must make a Dexterity saving throw. It takes 2d10 fire damage on a failed save, or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.