Difference between revisions of "This/Survivors song"
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Coraline opens the door slowly, peering inside, then stumbling in as the heavy door closes behind her. | Coraline opens the door slowly, peering inside, then stumbling in as the heavy door closes behind her. | ||
The temple is still, lit dimly with late sunlight trickling in through some of the high windows | The temple is still, lit dimly with late sunlight trickling in through some of the high windows and candles at the shrines to the many gods around the walls. At the far end, facing the door and the other shrines, is a single large STATUE OF AZORRES, who looks nothing like Ganesha, looking down on the space. | ||
Some offerings are laid out at its base. | Some offerings are laid out at its base. | ||
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CORALINE | CORALINE | ||
(getting out a bottle of vodka) | |||
Hey statue. | Hey statue. | ||
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CORALINE | CORALINE | ||
What else am I going to do with it, drop it? | What else am I going to do with it, drop it? | ||
(she takes a drink) | |||
I'm looking for Jess. She went missing somewhere between her parents' farm and actually showing up to work. Where would I be looking if I were looking where I ought to be looking? | I'm looking for Jess. She went missing somewhere between her parents' farm and actually showing up to work. Where would I be looking if I were looking where I ought to be looking? | ||
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You have your answer there. Follow the path between farm and town, and perhaps the clues will reveal themselves. | You have your answer there. Follow the path between farm and town, and perhaps the clues will reveal themselves. | ||
Coraline nods, but doesn't go. | Coraline nods, but doesn't go, holding the bottle like a shield. | ||
Agata peers up at her curiously. | Agata peers up at her curiously. | ||
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EXT. Molstead outskirts - noonish | EXT. Molstead outskirts - noonish | ||
Coraline strolls back down the road with all the care of an angry zamboni | Coraline strolls back down the road with all the care of an angry zamboni, Agata padding ahead, oppressive heat and sunlight bearing down on the both of them. Heat waves rise off the road. Bugs buzz in the trees. | ||
Coraline is now | Coraline is now much more drunk, and the voices practically silent, drowned out by the resulting fuzziness. | ||
She stops at a bend and sights down a footpath heading into the trees through the bottle, using it like a telescope with the lid off, causing some vodka to splash on her face. She blinks, putting the bottle away. | She stops at a bend and sights down a footpath heading into the trees through the mostly-empty bottle, using it like a telescope with the lid off, causing some of the remaining vodka to splash on her face. She blinks, putting the bottle away. | ||
CORALINE | CORALINE | ||
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At some point everything went wrong. | At some point everything went wrong. | ||
There is no more singing, no more celebration. People are fled or holed up in buildings, or in some cases, dead in the streets. Gogs are clinging to the undersides of eaves like odd little bumps. The bonfire is small, now, but now other things are on fire - stalls, piles of kegs, some buildings. | There is no more singing, no more celebration. People are fled or holed up in buildings, or in some cases, dead in the streets. Gogs are clinging to the undersides of eaves like odd little bumps. The bonfire is small, now, but now other things are on fire - stalls, piles of kegs, some buildings. There are yells and screams, coming from no particular direction or apparent source. | ||
Coraline wakes up on the ground, a bit sooty, with a headache and drying blood in her hair. She sits up dizzily, touches her head, and frowns at the blood that winds up on her hand. The voices are all around, but distorted. Echoing. | Coraline wakes up on the ground, a bit sooty, with a headache and drying blood in her hair. She sits up dizzily, touches her head, and frowns at the blood that winds up on her hand. The voices are all around, but distorted. Echoing. | ||
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You, apparently. | You, apparently. | ||
Coraline approaches a nearer Carrier uncertainly. It's Jess, who falls to her knees before Coraline, looking up at her glassily. | Coraline approaches a nearer, familiar, Carrier uncertainly. It's Jess, who falls to her knees before Coraline, looking up at her glassily. | ||
Around, heads turn to follow, though the Carriers make no other moves. | Around, heads turn to follow, though the Carriers make no other moves. | ||
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The darkness subsides, and the voices quiet more or less back to normal. | The darkness subsides, and the voices quiet more or less back to normal. | ||
The Carriers around Coraline start moving toward her all at once, some shuffling vaguely, others | The Carriers around Coraline start moving toward her all at once, some shuffling vaguely, others rushing forward. One trips and falls on his face. A couple jump at her, grasping, pulling at her mind, and she knocks the first one aside, spinning away from another in armour. | ||
The dirtiest Carrier reaches for her, wrapping her in his filthy embrace, and Coraline elbows him in the stomach. This has no useful effect whatsoever. Some dirt flakes off. | The dirtiest Carrier reaches for her, wrapping her in his filthy embrace, and Coraline elbows him in the stomach. This has no useful effect whatsoever. Some dirt flakes off. | ||
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''There is life and there is death. They are the same things. Turn them in on themselves. | ''There is life and there is death. They are the same things. Turn them in on themselves. | ||
Something tears inside of Coraline. The voices shift, dulling, as the darkness rises once more, and she does it, she turns the life out, and the Carrier lets go, falling on top of her. And the others, too, are all on her, grasping, reaching, pulling, rending at her mind, at her... | Another Carrier grabs for Coraline again, holding her in place. | ||
Something tears inside of Coraline. The voices shift, dulling, as the darkness rises once more, and she does it, she turns the life out, and the dirty Carrier lets go, falling on top of her. And the others, too, are all on her, holding, grasping, reaching, pulling, rending at her mind, at her... | |||
A horrible noise squelches out of the ground, shaking some of the nearby buildings. It squelches further, and tentacles erupt from the ground, long and dark, ripping the Carriers away from Coraline. | A horrible noise squelches out of the ground, shaking some of the nearby buildings. It squelches further, and tentacles erupt from the ground, long and dark, ripping the Carriers away from Coraline. | ||
Line 3,692: | Line 3,696: | ||
CORALINE | CORALINE | ||
I... you... thank you | I... you... thank you? | ||
TENTACLE MONSTER | TENTACLE MONSTER | ||
''Go. | ''Go. | ||
The tentacle monster reaches out with a tentacle and pushes Coraline away | The tentacle monster reaches out with a tentacle and pushes Coraline away, turning her about. | ||
Coraline runs for it. | Coraline runs for it. | ||
Line 3,736: | Line 3,740: | ||
It is disturbingly quiet, and dark. A small trickle of light trickles back from the main room. | It is disturbingly quiet, and dark. A small trickle of light trickles back from the main room. | ||
Coraline heads into the store room and packs up some supplies, a couple of kegs and the equivalent of a large liquor cabinet, and enough food and questionable potion bottles to crush a small child, stuffing it all into her really rather small pocket bag. Somehow it all fits, and the bag gets no bigger. | Coraline heads into the store room and packs up some supplies, a couple of kegs and the equivalent of a large liquor cabinet, and enough food and questionable potion bottles to crush a small child, stuffing it all into her really rather small pocket bag, pulling the inner lining out a bit in order to swallow up a few of the larger items. Somehow it all fits, and the bag gets no bigger. | ||
In the corner is a small shrine of pretty things. Keepsakes, memories, books, reminders of home, reminders of who Coraline is and how she had gotten here: an ornate filigree mask wired to a pair of sunglasses; a dried flower woven out of grass; a bright cuddly sea-anemone; a wooden statuette of Ganesh, and with it a smaller one of a wombat in a vest. Argument of Hags is perched nearby. | In the corner is a small shrine of pretty things. Keepsakes, memories, books, reminders of home, reminders of who Coraline is and how she had gotten here: an ornate filigree mask wired to a pair of sunglasses; a dried flower woven out of grass; a bright cuddly sea-anemone; a wooden statuette of Ganesh, and with it a smaller one of a wombat in a vest. Argument of Hags is perched nearby. | ||
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Dors grins at her and turns back toward the main room. | Dors grins at her and turns back toward the main room. | ||
Coraline hurries over toward her bedroom, wads up her bedding and clothes and some other supplies, and feeds those into the bag as well. Then she gets out another bag that looks much the same size and fits that into the inside of the other bag, concealing the seemingly bottomless pit within. | Coraline hurries over toward her bedroom, wads up her bedding and clothes and some other supplies, and feeds those and all her books into the bag as well. Then she gets out another bag that looks much the same size as the outside and fits that into the inside of the other bag, concealing the seemingly bottomless pit within. She puts a small amount of money and another bottle in this. | ||
Thimble is glaring down at her from a shelf. | Thimble is glaring down at her from a shelf. | ||
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EXT. River Lenn - afternoon | EXT. River Lenn - afternoon | ||
It's a bright and sunny, if somewhat chilly, day. The river winds through the trees like an aimless jogger, low and muddy. A small boat floats with the current. Agata is perched on the bow, and Coraline is asleep in the bottom of the boat, Thimble hunched tensely beside her. | It's a bright and sunny, if somewhat chilly, day. The river winds through the trees like an aimless jogger, low and muddy, and open. A small boat floats with the current. Agata is perched on the bow, and Coraline is asleep in the bottom of the boat, Thimble hunched tensely beside her. | ||
For a long bit, nothing really happens. The boat drifts downriver under the bright blue sky, under bare branches, under late autumn fire. Agata watches carefully, eyeing hazards, putting an ear back at the odd oddity. Thimble cries unhappily. | For a long bit, nothing really happens. The boat drifts downriver under the bright blue sky, under bare branches, under late autumn fire. Agata watches carefully, eyeing hazards, putting an ear back at the odd oddity. Thimble cries unhappily. | ||
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Milky eyes peer at her curiously out of a sagging, bloated head. | Milky eyes peer at her curiously out of a sagging, bloated head. | ||
Coraline pulls away and breaks the surface, coughing. The air hits like ice. Bright sunlight streams down. | Coraline pulls away and breaks the surface, coughing. The air hits like ice. Bright sunlight streams down. The river is much rockier here. | ||
Decomposing hands pull her back down into cocooning silence. The voices trickle mutely. | Decomposing hands pull her back down into cocooning silence. The voices trickle mutely. | ||
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AGATA | AGATA | ||
(mind voice) | (mind voice) | ||
'' | ''Sheer numbers can make up for a lot. | ||
CORALINE | CORALINE | ||
(mind voice) | |||
''Right up until someone with the slightest magical know-how just up and blasts the sheer numbers in one hit. | |||
(Dead voice) | (Dead voice) | ||
Go away! I don't want an army! I'm sorry, but I just don't! | Go away! I don't want an army! I'm sorry, but I just don't! | ||
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CORALINE | CORALINE | ||
I might. | I might. | ||
Coraline packs away the camp, and the cats. | |||
When she continues downriver, using a stick for a paddle, pushing her way around rocks, only Agata is out in the boat with her. | |||
The drowners remain under the water, almost as if they were not there. | |||
INT. Blocky structure - adjournment floor | INT. Blocky structure - adjournment floor | ||
Over the course of a few days, the kids clear the floors, five of them altogether. The layouts are the same. The blockiness is all the same. Mostly rooms are empty, or full of blocks. They stop and rest at intervals, and slowly start to eat the ration blocks as they run out of their own food. | Over the course of a few days, the kids clear the floors, five of them altogether. The layouts are the same. The blockiness is all the same. Mostly rooms are empty, or full of blocks. Or partially full of blocks. Or mostly empty, but with one or two blocks. | ||
They stop and rest at intervals, and slowly start to eat the ration blocks as they run out of their own food. | |||
One room is full of zombies, in blocks. The zombies activate as the door is opened, sliding out of their blocks. Jora dismantles some with her sword, and Kit deactivates the rest with magic. They stuff them back into their blocks. | One room is full of zombies, in blocks. The zombies activate as the door is opened, sliding out of their blocks. Jora dismantles some with her sword, and Kit deactivates the rest with magic. They stuff them back into their blocks. | ||
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NOLAN | NOLAN | ||
Ask Vitoi. | Ask Vitoi. | ||
This isn't supposed to be. | |||
They move on. They find a room full of disks, and no indication what to do with them. | They move on. They find a room full of disks, and no indication what to do with them. After all the blocks, they are strangely round, and even more strangely shiny, stacked in cases on shelves. Erry picks up a few curiously, holding them up to her light, admiring the colours. Kit casts spells on a few to try to find labels, but brings up nothing. | ||
Nolan selects a few carefully, pocketing them. | Nolan selects a few carefully, pocketing them. | ||
Line 4,745: | Line 4,760: | ||
ERRY | ERRY | ||
Why don't we have magic ponies | Why don't we have magic ponies? Why aren't magic ponies a thing? I wanna ride a magic pony. It could be shaped like a giant sofa and gallop by flying around. | ||
KIT | KIT | ||
Line 4,754: | Line 4,769: | ||
They move on, clear the rest, and as the days pass, settle in. | They move on, clear the rest, and as the days pass, settle in. | ||
INT. Blocky structure - lodgement floor | |||
They stay together, at first, talking little, doing things, doing nothing. Kit frets at his studies, practicing magic. Nolan calculates, considering sheep. Erry stays close, but doesn't make eye contact. | |||
Jora separates first, wandering off, working out, spending more and more of the hours at it, running, excercising, stretching, practicing at swords. She fashions workout clothes out of the things she was already wearing. There is no need for warm gear. | |||
Erry wanders off and for awhile, nobody even notices. Nolan fetches her later, and makes her eat. She falls over shortly after. | |||
There are no days, no nights, not even coherent cycles. They sleep, they eat. They come and go. | |||
Through it all, the silence hangs like anvils. | |||
INT. Blocky structure - gateway floor | |||
Erry is alone, staring at the Gateway, waiting for it to come on. It glows vaguely, but other than that, does nothing. | |||
From time to time, she glances off to the side, toward the wall, as though she expects someone to be there. | |||
INT. Blocky structure - adjournment floor | |||
Nolan pokes at some blocks. Some of the rooms had functions. He tries them all. | |||
In one, he finds resistance over the blocks, and pushes at it, pulling. | |||
He turns and frowns at the doorway, but there is noone there. | |||
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Kit? What's wrong? | Kit? What's wrong? | ||
She goes past, not waiting for a response, looking around for a threat. | She goes past, not waiting for a response, looking around for a threat, only looking back at Kit after. | ||
KIT | KIT | ||
(just lying there) | |||
It's too quiet. It's the silence. The silence. | It's too quiet. It's the silence. The silence. | ||
Line 4,798: | Line 4,843: | ||
JORA | JORA | ||
It doesn't look like it's working. | |||
NOLAN | NOLAN | ||
Line 4,816: | Line 4,861: | ||
NOLAN | NOLAN | ||
I don't know. | I don't know. | ||
JORA | |||
We need to get out. | |||
NOLAN | |||
Yes. | |||
EXT. River Lenn, outside Somn's Post - afternoon | |||
The sky is overcast, the water choppy from a brisk wind coming low under the trees. The boat passes a few farms along the river, and mill things, and other things people build along rivers, but few people are out today. | |||
A path comes up, heading off the shore into a stand of trees ahead, and Coraline prods the boat toward the rocks at the shore with a stick. She winds up crashing into a particularly large rock at a particularly slow speed, and glares at the rock. | |||
Agata jumps out onto the rock. | |||
The boat slowly turns around in current, and then wedges itself against another rock. | |||
AGATA | |||
It would help if you got out. | |||
CORALINE | |||
Fine. | |||
Coraline gets up and tries to climb out onto the rocks and nearly falls out into the river instead. | |||
</screenplay> | </screenplay> | ||
== | == Part 3: Query dead ends == | ||
''The Exodus, also known as Year 0, was, essentially, the apocalypse. But human life endured. People survived, escaped the falling of the old world, and rebuilt on the new, making new lives for themselves from the ashes they brought with them. | |||
''Much was lost. Culture, technology, language, but even after two thousand years, things remain, little clues, hints, in names, in the ways people dress, in the things they accept, and reject. | |||
''The name of the old world. | |||
''Notes: | |||
# ''Cats tolerated. | |||
# ''Relative positions are absolute in their primacy. | |||
# ''The world is what you see and where that takes you. | |||
# ''There is a [[:File:Cerris.svg|map]]. | |||
# ''The Deathdealer has been condemned. | |||
# ''Who are you, sweetling? |
Revision as of 19:31, 11 June 2016
The /heap contains the snippets. This is all draft.
Part n + 1: Calculate ending
The soft vibrating that you feel in your bones, it is nothing more than the humming air, handsaws twanging, cats purring too many to hear. Do you have a problem with silence?
Notes:
- Coraline is a librarian.
- Notes may provide context, but not meaning.
- A 'universe' is an artificial construct.
- Coraline Henderson is dead.
Possibility .30
Part 0: Present introductions
In the year 2028, by the Cerrisian calendar, the crown of Soravia fell, sending the kingdom into chaos and turmoil. As years pass, the ruling Houses struggle for power and influence, making alliances and sending their armies to march and engage in terrible battles. The devastation only spreads, with no end in sight.
But Soravia is large, and many areas remain almost unaffected.
But Soravia is small, and there is no escape within its shores.
Notes:
- The story is always told from perspective. Translations are built in, even gestures.
- This was all planned in retrospect.
- Relative positions are absolute in their primacy.
- Every word was chosen.
- Sisu.
Narrow Escape
A day in the life
Gog handling
Part 1: Initiate precursor events
Everybody is running from something. They may not know it, and they may not fear it, but still they run. Some even run from running itself.
And yet the bullet you're running from is almost never the one that hits you.
Notes:
- Not everything is translated from the original tongues.
- Everything is translated.
- Notes may provide meaning, but not context.
- Insert metaphor as indicated in the instructions.
- Small events gain traction. In time, they may demolish nations. Catch them as they start, and you may miss the true design.
- This is not a kids' story.
Bounty hunter
Preparations unfounded
Structure internals
Part 2: Implement split
It began with a promise. It began long before that. Each twist is prefaced by a choice. Each turn presents something new. You choose how to proceed, and sometimes you choose wrong. Sometimes the turn chooses for you. Sometimes the turn chooses wrong.
On a scale of one to invade Russia in the winter, how bad is your idea?
Notes:
- This is a children's story.
- Contradictions belie meaning.
- Some people will always need help. That does not mean they are not worth helping.
- The worlds are circular. You may repeat yourself.
- Things will become clearer as you go.
Aftermath
Exits
Waypoints
Part 3: Query dead ends
The Exodus, also known as Year 0, was, essentially, the apocalypse. But human life endured. People survived, escaped the falling of the old world, and rebuilt on the new, making new lives for themselves from the ashes they brought with them.
Much was lost. Culture, technology, language, but even after two thousand years, things remain, little clues, hints, in names, in the ways people dress, in the things they accept, and reject.
The name of the old world.
Notes:
- Cats tolerated.
- Relative positions are absolute in their primacy.
- The world is what you see and where that takes you.
- There is a map.
- The Deathdealer has been condemned.
- Who are you, sweetling?