Difference between revisions of "Spell:Shillelagh"

A fragment of the Garden of Remembering

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The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.
The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.
|higher levels=
|higher levels=
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{{spell classes
|bard =
|bard =
|cleric =
|cleric =

Latest revision as of 23:17, 2 February 2015

Shillelagh

Transmutation​ cantrip

  • Casting time: 1 bonus action
  • Range: Touch
  • Components: Verbal, Somatic, Material (mistletoe, a shamrock leaf, and a club or quarterstaff)
  • Duration: 1 minute


The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.