Difference between revisions of "Spell:Mass Cure Wounds"
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A wave of healing energy washes out from a point of your choice within range. Choose up to six creatures in a 30-foot- radius sphere centered on that point. Each target regains hit points equal to 3d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs. | A wave of healing energy washes out from a point of your choice within range. Choose up to six creatures in a 30-foot- radius sphere centered on that point. Each target regains hit points equal to 3d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs. | ||
|higher levels=When you cast this spell using a spell slot of 6th level or higher, the healing increases by 1d8 for each slot level above 5th. | |||
|bard =1 | |bard =1 | ||
|cleric =1 | |cleric =1 |
Latest revision as of 23:15, 2 February 2015
Mass Cure Wounds
Conjuration, level 5
- Casting time: 1 action
- Range: 60 feet
- Components: Verbal, Somatic
- Duration: Instantaneous
A wave of healing energy washes out from a point of your choice within range. Choose up to six creatures in a 30-foot- radius sphere centered on that point. Each target regains hit points equal to 3d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the healing increases by 1d8 for each slot level above 5th.